Chapter 111: 111
Despite his earlier conviction to lead as an exemplary Guildmaster, old habits die hard and the interaction with his best friend prompted him into spending an unholy amount of time fooling around with Rambunctious Buttlover . They were being a general nuisance to the poor members of Umbra . On the flipside, such an activity had left him extremely relaxed and content as he returned to his room in the super mini small world .
Now, it was time to begin with his first official task as the Guildmaster: To create first class weapons and armor for his new members . Usually this wouldn't be part a Guildmaster's duties, but he felt that it was the perfect time to do so . Umbra hasn't grown too large yet and there was no guarantee he would have as much free time as now in the future . What's more it would help the Tradeskill players manage their heavy duties .
After all, he had an extensive history in making huge amounts of weapons and armor for clients . It would be really easy for him to maintain quality when making these items for the players .
Draco took out Pair Dadeni as well as some materials for the crafting process . Not a single crafting item was above the common rarity, which was an extremely clever move by Draco since he would save costs by using Pair Dadeni's special passive skill .
Of course, the trade off was that his failure rate would be high, with only 1/3 of his efforts actually being successful . However, even with that, it was still too broken and unfair .
The cost of a Common material was about 30-50 bronze per stack . If Draco bought a stack of Darike Plants - which was the main reagent for the health potion - that would be almost a hundred of the material .
If he threw it into the Cauldron, it would evolve into its Epic equivalent, making it far more potent but far less manageable . If he used 3 Darike Plants to attempt a basic health potion, that would be barely 2 bronze spent, which was an inconsequential amount to him .
Draco was so wealthy that Bronze itself would kowtow to him in respect .
And with his Fire of War and Inventor title, he had a default 35% chance to succeed regardless of the Rank of the item he was crafting . Since he had a varying chance when crafting Epic potions, it depended on what he wanted to make .
An Epic potion that had mild effects and was generally considered on the simpler side like the health potion had a 25% success rate for him, considering he had an Elite Rank in Alchemy and wasn't too far off from entering the Expert Rank .
Something like the Dragon's Blessing would be a definite 0% . He would have to use very few Epic materials as well as pad the concoction with many Rare and lower combining agents .
With Pair Dadeni, everything was Epic whether you liked it or not . As such, the more he put in, the stronger his concoction would be, but the harder it would be to succeed .
Draco was here to practice and hope that he was successful every now and then .
As such, he directly began refining the Darike Plants . With his rebuilt body, his overpowered control of Worldly Energy as a Supreme-Ranked Dragon, his enhanced Control and his high Tradeskill Rank, it took him little time and barely any effort .
Draco didn't stop at just three . He filtered hundreds, if not thousands, of Darike Plants . These things were sold in all Rank 1 and Rank 2 shops and one shouldn't forget about the special benefits of the Herald's Badge, which allowed him to take anything he wanted from any Rank 1 or Rank 2 shop for free .
As such, he had collected obscene amounts of Common reagents to be used for his training .
No, Draco had no checklist or plan here . He was literally going to toss these ingredients together and work with them . If they failed, too bad . If they succeed, they would be given to the guild members to use .
When everyone was sweating on how to gather Uncommon potions, Draco was planning to bathe his guild members in Epic potions . Honestly, being a member of Umbra was no different from being the son of the world's richest man . Life was just too good .
Draco finished filtering them and began grinding the Darike Plants into paste . He made sure to break them down to a state that resembled a liquid . He had to coalesce an alchemical set from Worldly Energy to do so, but this particular conjured equipment was extremely high quality .
As such, Draco ground all the Darike Plants down and began to mix them . He didn't mix more than three at a time because he wanted to test if the same quantity would be effective even though their rarity would be raised to the Epic level .
Draco didn't mix the whole stack in batches of three . Out of a hundred groups of Darike Plant paste, he only mixed five sets of three together, meaning that only 15 of 100 had been mixed .
Draco took the first batch and began heating the Cauldron with the Fire of War . This flame was normally meant for Blacksmithing, but it worked well with Alchemy too .
Draco placed the Darike Plant paste into the cauldron and watched as it glowed brightly for second before transforming into something different entirely .
「Viva La Vida – Material
Rank: Epic
Use: Alchemy」
The new paste had gone from the typical blood red color of health potions to a slightly yellowish color . It sparkled and glittered with purity, making one aware that it was a special material that was extremely hard to find .
Draco took a deep breath and began the process of potionmaking .
When he had crafted the Parasitic Bane potion for the Wood Elf village, he had placed the materials in the Cauldron in their raw form, because tuning them to paste would make the concocting process extremely volatile compared to the former method .
Putting it in raw was like speeding in traffic while driving a 1996 Volkswagen, whereas putting it in its paste form was like speeding through traffic with a Ferrari F450 .
Of course, putting it raw lengthened the process, making it more draining in terms of stamina and Worldly Energy control . Putting it in as a paste made the process much shorter and less draining on the mind and body in the long term, but it had a much higher chance of failure if one was below the Master Rank .
Draco only dared to do this because his State of Being was so high, and because his physical and mental strength were nothing like ever before . He was more than superhuman at his current level .
Draco put in all his effort into keeping the concoction stable as he flooded it with Worldly Energy to transmute it into its final form . It took Draco less than an hour to finish this process, but he was noticeably shaken by the effort of doing so .
It wasn't easy to transform a Cauldron full of Epic materials into an Epic potion . Otherwise, Epic potions would be so widespread on the market that it wouldn't require one to break an arm and a leg just to get it .
In his previous life, he had reached Master Rank in all his Tradeskills, which was the level needed to attempt making Epic items without any penalties . Without his knowledge as a reincarnator, anyone else would merely been wasting their time and ingredients trying to accomplish such a feat .
Another reason was his Control, his high State of Being, his Bloodline's power - through his rebuilt body and strengthened physical makeup - and his equipment, being Pair Dadeni itself .
As an Epic Rank Cauldron, it was naturally most suited to making Epic rank items . It would be a joke if it had the Reagent Improvement passive skill and could not handle such materials, even if one considered the active skill which balanced it .
Draco gathered the Worldly Energy and collected the finished potion into three bottles . Since the quantity and the reagents weren't high, the quantity of the potion wasn't much either .
However, it was canceled out by the sheer purity and quality of the finished product .
「Angel's Kiss – Consumable
Rank: Epic (100% effectiveness)
Effect: Restore 100% Health, Mana, Stamina and Focus . Increase Health, Mana, Stamina and Focus regeneration by 50% for 1 hour . 」
The effects clearly highlighted why anything that was above Epic Rank in this game was chased so fervently by anyone of any level .
Items and equipment in Boundless were very strict about Rank differences . This dealt with both the Rank of the item and the Rank of the user .
If one looked at it, items from Common Rank to Rare Rank had stats like Attack Speed, Damage or Defense, and Effects that were very short and concise .
Yet items at the Epic Rank had no stats at all! They only had one passive skill and one active skill .
Items at Legendary Rank had two passive and one active skill, while those at the Divine Rank…
Draco wasn't too sure, because the Eyes of Caelo had been weakened through the efforts of unlocking his bloodline . It was possible that they either had three passives and one active, or two passives and two active skills .
Either way, the problem with the Eyes of Caelo would be resolved when he Ranked up .
As for the reason why items above Epic had no stats… It was because they simply didn't need any .
They had almost unlimited raw power . It fell down to how much of that power the wielder could harness based on their Rank and how they abused the passive and active skills .
A potion like Angel's Kiss wasn't unique . Draco wasn't the first person to come up with the idea to make an Epic potion of the health category, so it had already been named by someone else . The same would be true for Epic versions of the other basic potions .
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