Chapter 137.
137 Spider vs Spider ③
Fuhahahaha!
How's this middle layer's burning red scenery of magma!
It must be painful for a spider who's weak to fire!
I'm also hot and painful!
But, the Arch should be more hard than me.
The bottom is the sure-death sea of magma if we fall.
Because my size is small, I can land on the small islands here and there.
But, the over-all length of the Arch is about 15 meters.
There's no big island where such a large build can land.
Furthermore, this environment that reduces HP just by being in here.
I have spent a long time to raise my resistance, but the Arch don't have "Fire Resistance".
Because it has "High-speed HP Recovery", it doesn't decrease, but it doesn't change the fact that it's hard.
This is like the "High-speed HP Recovery" can't be used in reality.
It fights with me who has the worst affinity in the flame field that it's weak in while supporting its large build in the air with "Space Maneuver"
Exactly a checkmated situation.
Kukuku.
You should just die while regretting the stupidity of defying this me when you are just a spider!
Thus, first of all, "Evil Eye of Magnetism", go.
The is the evolved skill of "Evil Eye of Heaviness", and the down pulling force that can only be generated up until now, can be generated anywhere up and down, left and right.
Besides, the repelling force also became possible to be used.
When I deploy this repelling force around me, I can make something like a pseudo barrier.
However, because the air will also be repelled, I can't continue to use it for a long time.
In addition, even if it evolved and the function increased, after all, the strongest one is the down direction force.
I continue to apply that down direction force to the Arch.
In addition to it's necessary to support its large build in the air, gravity is added there further.
It's okay even if you fall, you know?
Don't worry, even if you fall, you will only die.
Come on, fall quickly, and please become the food of my experience points.
The Arch makes full use of "Space Maneuver" and holds out somehow.
A thread is released towards the ceiling.
Can't you fall quickly?
You think that I will let you do that.
"Darkness Magic", Darkness Bullet activate.
"Darkness Magic" is the higher rank magic of "Dark Magic", and it's a magic below the "Abyss Magic".
Although it's inferior to the "Abyss Magic" in power, because of that, there's a easy-to-use single target attack magic.
That's this Darkness Bullet.
It's a higher rank magic of the Dark Bullet of "Dark Magic", it's a magic that fires a pitch black ball according to the name.
It's a dark attribute attack and seems to have the shock attribute added, when it hits, it will burst open and inflict damage to the opponent.
By the way, as might be expected from a high rank magic, the power is higher than its appearance.
The Darkness Bullet hits the buttocks of the Arch that released a thread.
The thread flies to a different direction by the shock, and the Arch's HP decreases.
Let's do it rapidly.
I continue firing Darkness Bullet mercilessly.
Will it fall first?
or, will its HP be exhausted first?
I wonder which is it.
The Arch did its best.
Ah, it did its best.
It endured my attacks with effort, cured itself with "Treatment Magic", and acquired "Dark Resistance".
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