4
“It’s quiet, isn’t it?”
“Of course it’s not. This is a raid zone. They’re drawing a bead on us from somewhere.”
When they reached Shibuya, the town was eerily silent. As she listened to Kushiyatama—the woman who’d drilled raid expertise into her right after she’d made it into D.D.D., before she’d known right from left—Riezé nodded.
The cluster of ruins eroded by greenery was the same as in Akiba, but since this town had originally been a commercial mecca, it was rather more colorful. “Living” ancient buildings showed off exteriors made splendid with a glass-like material known as Glastal. However, although the buildings’ appearance suggested otherwise, they couldn’t sense any people.
The raid capture team passed Mobile Armor that had run out of mana; it was the sort that the Kunie clan’s patrolling guards wore.
The scales of those Eternal Moths stole a certain type of mana. The selection standards weren’t clear, but it was enough to wear down even the defense and magic resistance of Mobile Armor, which boasted unrivaled power. The comatose Kunie clan members had already been rescued, but the armor was heavy, and it had been left behind.
When it came to raids, raid enemies—which boasted more than ten times the HP of Party-rank monsters—tended to be seen as the only threat, but this wasn’t the case. With a full twenty-four-member raid, considered in simple terms, the Adventurers had more than twenty times their regular combat power, and teamwork brought it up to fifty times more. The real threat lay in the enemy’s teamwork and reinforcements: In other words, the zone’s very terrain turned against the Adventurers. As befitted a player town, Shibuya’s blocks were carved up like a mosaic, and they intersected in three dimensions. Now that it was a combat area, it had become a battlefield with poor visibility that was crowded with places to take cover.
Brushing hair back from her cheek with gloved fingertips, Riezé took out a pocket watch.
“Moonrise is in…six hours.”
This area was a city that had been established as the fifth player town in Elder Tales. Based on reviews of the previous four towns—Akiba, Minami, Susukino, and Nakasu—it had been put together differently than the rest.
The problem with the preexisting towns had been that crowds tended to accumulate at the cities’ core functions—in other words, at the guild center, the bank, the Temple, the market, and the intercity transport gates. These were important facilities that game players had to use on a daily basis. On top of that, even if the cities had been player towns, in the days of the game, everything except those facilities had been mere background. That was why they had become sources of congestion.
Taking this issue into consideration, Shibuya had been created as a player town that had no guild center, bank, or market. Instead, it was equipped with many intercity transport gates and had been designed to fulfill its urban functions by being constantly connected to the other four cities.
At present, when the transport gates had fallen silent and it was swarming with Eternal Moths, the town was practically deserted.
“Hey, there they are!”
“Eight from up ahead on the right! Humanoid, Ogre subspecies.”
“Assassinate!”
“Izuna Cutter!”
“Flare Arrow!”
The battle had begun.
Even as she fired highly inductive Serpent Bolts, Riezé studied the situation around her. For D.D.D., the most important issue in early information gathering on raids was understanding the structure of the area and the composition of the enemy. However, that was because all the members had a sufficient understanding of one another’s abilities from the teamwork training they’d done in advance. The members in this unit had been pulled together from many different places, and for them, the biggest issue was learning about their companions’ abilities and constructing team plays. Fortunately, the monsters’ abilities weren’t high at all, so Riezé was able to spare some of her attention for information gathering while continuing to fight.
This was true of Kushiyatama, who’d been playing longer than Riezé, and of the veteran West Wind Brigade members as well. Ingrained actions might have been the term for it. They knew what was important during raids without having anyone put it into words.
Strangely, the same thing appeared to be true of Log Horizon’s younger members.
The golden-haired youth Rundelhaus; the middle guard Bard Isuzu; Minori in her miko outfit; her little brother, Touya the Samurai; and the rearguard support Druid Serara. Those five were a little under level 60. Considering that most of the members of this exploration team were level 90 and above, they were relatively low-level players who shouldn’t have been here.
Despite that, they’d proven to have extremely high resistance to the Eternal Moths’ MP-draining attacks. Even high-level Adventurers couldn’t avoid losing MP to the moths’ scale attacks, but these players were able to nearly negate them. It wasn’t clear why this was so, but notice had been taken, and they’d been added to the invasion team. Furthermore, for the sake of Akiba’s defense, they’d been hesitant to assign too much combat power to the assault unit. Including Riezé, only four members of D.D.D. had been loaned to this raid, and they had pushed very hard to be allowed to go.
As a result, she hadn’t been hoping for much from the five midlevel players as regular raid members, but they were moving far better than she’d expected. They looked sharp.
Of course, they had a few things in their favor: Even if their personal levels were around 60, the level of the raid team that was buffing them was over 90. In other words, they were getting support from ultra-high-level ability-boosting skills.
Not only that, but in a full raid, they could get varied support from more than ten players. This meant that support itself was multilayered, and their current practical combat abilities were probably around level 70. If a level-90 team received similar support, they’d see an increase of only two or three levels. When thinking about it that way, it was a definite advantage.
Then there was the issue of aggro. Even if they were getting support, their abilities seemed to be only about level 70 as a result. In other words, even if they attacked and recovered with all their might, they’d never match the aggro that the Guardian Naotsugu generated in his current role as the full raid’s main tank. Not having to worry about accumulating excessive aggro meant the enemy wouldn’t go after them.
In short, the midlevel group was in an environment where they were getting sufficient support from the people around them and were able to freely exercise their abilities beyond their normal limits.
However, even without those advantages, they moved well.
As someone who commanded the training unit at D.D.D., the leading ultralarge guild on the Yamato server, Riezé could tell. The way they positioned themselves in the front and rear. The way they launched and fielded attacks from angles that wouldn’t block the vanguard. The order and composition of the special skills they chose. The way they relied on the surrounding members and stayed conscious of overall attacks, even though they weren’t taking attacks from monsters personally… And the way they conveyed messages out loud. Even at level 90—no, regardless of level: In the area of player skills, from the way these five moved, you’d never have thought they were beginners.
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