Chapter 386
Chapter 386 - Earl Kelfield’s Worries
Execution was a Warrior exclusive skill that could instantly kill a target once their health fell below a certain threshold . At the higher ranks it reached upwards of 10% . But the success rate was exceedingly low against Elites and Lords .
The Blackett Grizzly dropped two pieces of Sub Legendary-grade equipment, Paddock’s Blazing Sword and Langdon’s Necklace of False Death .
Paddock’s Blazing Sword (Sub Legendary) Requirements: 630 Strength, 350 Dexterity Properties: Attack 830–936, Strength +50, Critical +20, 10% chance to deal 300% Critical Damage, Ignore Level +11 Blazing Cleave: Deal 150% Fire Damage and inflict an additional 100 Burn Damage every second for 10 seconds . Cooldown: 20 minutes . Blazing Sword: Shroud your sword in flames, converting 50% of your attack damage to Fire Damage . Duration: 3 minutes . Cooldown: 1 day . Restrictions: Warriors; can only be equipped by members of the Righteous Faction . |
Nie Yan shared the stats of Paddock’s Blazing Sword in chat . “Whoever wants this sword, start bidding . ”
“50,000 merit points!”
“90,000 merit points!”
. . .
Edgeless snatched up Paddock’s Blazing Sword in the end with a final bid of 610,0000 merit points, which was then evenly distributed among all the expedition members . Since there were more than 5,000 players, everyone received roughly 120 merit points .
Nie Yan examined the other piece of Sub Legendary-grade equipment .
Langdon’s Necklace of Fake Death (Sub Legendary) Requirements: 50 Focus, 50 Willpower Description: Langdon was a legendary Thief who faced numerous godly existences . This was his necklace, with which he escaped from countless dangers . Properties: Defense 52–56, Night Vision +11, Dark Awareness +9, Cloaking +30, chance to nullify Mind Magic Fake Death: Reset all aggro by entering into a state of suspended animation . This skill is only effective against creatures with low intelligence . Restrictions: Thief; can only be equipped by a member of the Righteous Faction . |
Langdon’s Necklace of Fake Death was definitely one of the better necklaces out there, granting Night Vision, Dark Awareness, and a useful skill .
Nie Yan decided to keep the necklace for himself, then gave every expedition member 200 merit points .
He unequipped his Necklace of Deception and stored it in his bag until he needed it . After which he equipped Langdon’s Necklace of Fake Death .
Even though the Blackett Grizzly only dropped two pieces of Sub Legendary-grade equipment, one less compared to the previous timeline, he was still satisfied with this outcome .
Nie Yan had Bladelight, Smoke Stub, and the others begin distributing the merit points . Excluding the compensation for the fallen, every member received roughly 1,000 merit points .
As the value of gold gradually depreciated, the value of merit points rose . Currently, 100 merit points was equal to 1 gold in Asskickers United . In a sense, every member had received 10 gold .
The expedition team searched the remaining areas of the Cripps Stronghold and discovered a few more treasure chests .
Nie Yan began restoring the various structures in the Cripps Stronghold, first by connecting its transfer point to the other strongholds and Calore . The more than 10-meter tall outer walls of the stronghold sprang back to life, and were reinforced with several dozen smaller walls . He placed the guild headquarters right next to the Magic Tower and also repaired a large number of the residential houses .
The Cripps Stronghold was equivalent to a medium-sized city . With many decent levelling spots nearby, Nie Yan felt confident this place would only become more popular in the future . He designated a large stretch of land as the downtown area . He would have Bird and the others come over and start building the shops here .
As for the real world business district, Nie Yan planned to leave it to the Dragonsoar Financial Group to develop .
A guild provided salaries and other benefits to assist in their players’ growth to create a force powerful enough to capture a stronghold . They would receive gold and credits by handing over the stronghold’s real world business district to a large financial group . As the number of strongholds under their control increased, so too would their income . Thanks to the increased benefits they could offer, their players would grow stronger, allowing them to capture even more strongholds . This was a virtuous cycle .
After selling the Cripps Stronghold’s real world business district to the Dragonsoar Financial Group, the benefits of the players in Asskickers United would rise by yet another level .
Nie Yan spent roughly 100,000 gold repairing the Cripps Stronghold to make it look at least somewhat presentable . It was no longer the run-down ruins of before .
The players from Asskickers United started flowing into the Cripps Stronghold, instantly making the place a lot livelier .
The Cripps Stronghold had yet to open shops . The residential area was also lacking . It still needed to be improved bit by bit . However, there was currently no one in Calore capable of posing a threat to Asskickers United, so Nie Yan could take his time developing the Cripps Stronghold .
News of the Cripps Stronghold being successfully cleared spread like wildfire, along with the information of there being a Magic Tower, which greatly piqued the interest of every Mage . The Magic Tower in Calore was too lacking . The number of spells that could be learned there was low, and none of them were especially good .
Membership in Asskickers United soon became the goal of every Mage . Every one of them wished they could enter the Magic Tower in the Cripps Stronghold after finishing their class advancement .
Nie Yan placed restrictions on the Magic Tower, requiring non-guild members to pay a fee . Players from Holy Empire and Sapphire Shrine only needed to pay 300 gold while ordinary players needed to pay 3,000 .
As the number of class advanced Mages grew, the Magic Tower in the Cripps Stronghold would become an important source of income for Asskickers United .
After settling all of his obligations in the Cripps Stronghold, Nie Yan took a stroll around the place . The wide streets, the rows upon rows of buildings and shops, although there weren't any business set up yet, he could envision the flourishing future of this place . The Magic Tower situated at the center of the stronghold became an ever present landmark . Aside from this, branches of the Starry Night Potion Shop, Starry Night General Shop, Starry Night Equipment Shop, and so on had already been built .
As for the real-world business district, a representative from the Dragonsoar Financial Group had just arrived to handle the transaction .
Asskickers United had profited immensely from capturing the Cripps Stronghold . The players in the guild were brimming with smiles . All of them understood the significance of an Intermediate Stronghold . They had just received an announcement that the guild was planning to raise the salaries of some 2,000 long-time members to 10,000 credits, while the other members also received an increase to their benefits . This bill was being footed by the Dragonsoar Financial Group . However, this was nothing compared to the profit they would earn from the Cripps Stronghold’s real world business district .
Nie Yan left the remainder of the matters related to the Cripps Stronghold to Guo Huai .
Asskickers United’s sucess made the other large guilds in the Viridian Empire turn green with envy . Alliance of Mages and Divine Protectors also started mobilizing troops to tackle the Intermediate Strongholds in the territories of their own respective cities . Asskickers United’s quick clear of the Cripps Stronghold gave them the illusion that clearing an Intermediate Stronghold was a cakewalk, a mistake they would sorely pay for in the near future .
Nie Yan checked the time . There were still two hours before the server shut down . He made plans with Xie Yao to celebrate her birthday today . She had invited many people over for her birthday party, and he naturally couldn’t be absent . Given her background, the party would surely be grand .
Nie Yan glanced at his quest log .
Quest Progress: Talk to Earl Kelfield . He might have some information regarding the Tyrant Abak’s Set . |
The time limit on the quest was quickly running out . He had to start it soon or it would disappear forever .
“I’ll leave the Cripps Stronghold to you guys . I need to go do a quest,” Nie Yan said to Bladelight and the others . The important work related to the Cripps Stronghold was already handled by him personally . All that was left to do was to watch over things .
“No problem . Don’t worry . With us here, there’ll be no trouble,” Bladelight assured . Everything in the Cripps Stronghold was basically settled . There were only trivial matters still in need of attention .
Nie Yan bid farewell to Bladelight and the others and teleported back to Calore to stock up on supplies .
He rode out of Calore’s northern entrance on his Faulkner Warhorse .
About half an hour north of Calore was the Marcos Mountain . Situated at the base was an ancient castle built during the Era of Shared Governance . At some point, it was bought and renovated by Earl Kelfield, who planted a beautiful garden around the walls .
Calore’s Mercenary Association gave a quest related to Earl Kelfield called ‘Earl Kelfield’s Worries’ .
The description of the quest went roughly like this:
Earl Kelfield hasn’t been able to sleep peacefully for the past two months . Skeletons are frequently emerging in his garden, destroying the tranquility of his home . The earl has already lost three servants to these vile undead . Brave adventurer, are you willing to help the earl get rid of these damned skeletons? Skeletons: 0/30 |
This was a fairly simple quest . However, the reward was quite generous . After completing it, the player would receive 1 gold . This was quite a lot to ordinary players .
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