HOT NOVEL UPDATES



Hint: To Play after pausing the player, use this button

Hundred and six.

Mila, who jumped off the roof of the union building and landed lightly, wandered into the adventurers with nothing to eat on her face.

In front of the union building. The boulevard there is filled with adventurers who have finished their work. I looked up and the stars instantly night sky was far away, and the lights of the building were shining nearby. What a modern building, but the people who kill there are dressed as if they symbolize fantasy. Though uncomfortable at first glance, it is such a space that it becomes more enjoyable to watch.



Mira snuck through the union entrance, butting a deliberate audience that something had come down from the sky.


The hall on the ground floor also has numerous long chairs, so it looks like it could be used as a meeting place. And in the front of the entrance there is a large staircase, beside which the guide plate and guide are refrained.

Every union was built to 1;1;;

Mira walks in front of the information board, smiling somewhere at the adventurers who are sitting in their long chairs and are very interested in chatting.

(Ho, it's as big as it looks)

According to the information board, the warriors' union is upstairs, the magicians' union desk is on the third floor, and the fourth floor is merchandising and the fifth floor appears to be a treatment center. Merchandising and treatment centers in particular were overwhelmingly larger than the unions seen in the soul-quenching city of Karanak.



Nevertheless, if you do look at the number of users, you will need this much. Looking around the retrospective hall, thinking so, Mira steps out toward the large staircase. Immediately afterwards, stop that leg.

Gregor, the searcher, is a swordsman. Then even the same adventurers may know more about warrior unions. That's what I came up with. Mira proceeded to walk again and went upstairs.


The Warriors' Union was quite gorgeous to say against its name.

Mira, who assumed on her own that she was overflowing with warrior men, who took on a big axe with an inert mustache, accidentally looked around the union with a "oh" voice. Although there are four or fifty warrior class adventurers, there are about two or three of them as Mira imagined them to be.


For knights who seem to gather yellow cheers, swordsmen who seem oligarchy, daggers in light attire, just magical girl-style warriors. I even had a brilliant impression, for example. And Mira thought the bloody ones were making a scene, but it's much quieter than the hall upstairs. The interior went hand in hand and even felt like a real district office.

After rethinking his assumptions, Mira looks for an amazing adventurer who may have known Gregor once again, plus a sword. Mira hadn't noticed at this time. Until Mira showed her face, it was pretty noisy.

I can see the men.

(Hmm, is it still unusual for a warrior union to have a magician?)

So I have no choice. To be noticed, Mira, who was immune there, thought so and walked further back to see if there were any swordsmen who seemed strong without paying attention, that's when.

"That, Mira?

That's what they called me from behind. And Mira, speaking of, sounded familiar to that voice.

"Oh, it's still the Lord"

Looking back, Emera was there, the person Mira remembered as being. One of your generous adventurers who once accompanied you when you went to the ancient temple of Nebrapolis in search of traces of Seoul Haul. And a short time ago, he met again at Hunter's Village, the city on his way home from the Forest of Elders, deputy commander of Ecalato Carillon.

"I knew it was Mira. You'll find out soon enough."

"I know you're the Lord with my voice, too."

Mira smiles back at Emera, who rushes over happy, too.

"By the way, what's wrong with being in a warrior union?


That's what Emera says as she stops at the wall first. Because magicians naturally cannot take requests unless they are a union of magicians and basically do not need to come to a union of warriors. If so, other than receiving or reporting the request, Emera seemed concerned about Mira's condition, which was slight.

"Hmm, that's right. Actually, no."

Emera, a swordsman and an easy acquaintance to talk to. Mira thought it was just right for her to ask first, and she told her why and made her listen.

I visited a craftsman named Gregor but he was absent and I looked here and there but couldn't find him. If you're a warrior union because you're a sword-beater, who knows? That's what I thought.

"So. You don't know anything about that?

After explaining it, Mira adds that at the end. Then Emera gradually broke her expression and said, "I know! Say,"

"What are you hiding, because I just got back from Mr. Gregor!

And I went on to be good at it somewhere.

Looking at the details, apparently Gregor's first client of a single item in a long time was about Emera. They're going to have the Flaming Attribute Sword struck with the Devil's material then.

For this reason, Emera has been waving her sword all day in Gregor's lair lately. He said it was to gain a good grasp of the user's habits, balance of gravity, and sword moves.


Gregor's striking sword is calculated and created to maximize the user's abilities. They say it's a very important task for that.

"That doesn't mean you know where Gregor is. Can't you tell me where that is?!?"

Seems to have started listening and pulled the hit with only the first person. Mira approached Emera just because she was here.

"Uh, I do know. Why is Mira, the magician, looking for a swordsman?

Once upon a time when we met, Emela remembered that Mira would speak Australian if we didn't use weapons, she just asks curiously.

"Hey, there's something I want that person to see. It shouldn't take long."

It's an easy business, so I won't stand in the way of hitting Emera's sword. That's what Mira means, and she's impending.

"Oh well. Yeah, okay. I'll show you around. But can we do it tomorrow? When we broke up, Gregor said we were going to poke around the design at once. I'll be right back and interrupt."

What I want Gregor to see. Emera agrees while interested in what it is. In the first place, rather, Emera was not willing to turn down Mira's favor or any other fine dust. As much as I expected Mira to be interested in her favorite areas.

"Um, that doesn't matter"

Which way is it already night, so it would be rude to push it from now on. Mira, who is well aware of it, said and nodded.

"Tomorrow, then. Uh, I wonder where I'd like to meet. What inn is Mira planning to stay in?

"Sure, there's something about eating triplets. As the name suggests, the dining room is amazing."

"There, just like us! Uh, wait a minute. Come home with me!

Apparently, Emera is staying in the same inn. Put your hands on Mira's shoulders and tell her to stay here before Emera stormed into the union reception.

"Sorry to keep you waiting"

Mira looked around with interest at the adventurers at the Warriors' Union. After a while, when Emera finishes the process and returns there, the two take as they are and leave the union behind.

The inn where the two are staying, the Eating Sangami, is not so far from the union. They say it's a particularly popular inn for adventurers in terms of its location and how they can eat their favorite meals in the mood of the day.

"Even so, I'm surprised to see you in such a remote place."

Mira, who likes the humanity of the Emeras, said so with pleasure.

The city of St. Polly at the westernmost tip of the continent. Even at night, the commercial district is bright, with street lights and signs illuminating the night sky. Especially now. There are many adventurers who have just returned. It was showing a different buzz than the day overflowing with merchants and people who purely enjoyed shopping. Rather, it seems closer to saying it is noisier than busier.

The two go along the edge of such a night lane, avoiding the crowd.

"Maybe you and Mira have a strong edge!

Emera answers that with pleasure again. Somewhere in that voice, I also wished it were.

Then the two thrive on the story after they reunite at Hunter's Village, which was by the Elder Forest.

Mira speaks well about the first continental railroad ride she has ever ridden, especially the comfort of first class riding, etc. I hope Emera has only been in the Economy class a few times and once in the Premium class, and I heard Mira with envy.

When we're done talking about Mira, now we start talking about what happened after Emera broke up at Hunters Village.

Emera and the others accompanied him straight to Ozstein as an escort to the marching corps, then further west and arrived in St. Polly a few days ago. And Emera says enthusiastically that Cyril, the leader of his guild, Ecalato Carillon, is going to be able to relay and have Gregor strike his sword. Emera, who was twice as obsessed with swords, also dwelt in her eyes the suspicious light that Mira occasionally showed when she was obsessed with summoning.

Walking on pleasant talk, the two eventually arrive at the accommodation they are staying in. In front of the front door of that inn, which said it was popular with adventurers, there was a sign that said 'Eating Sangami' in large part, and it was lit up brightly.

From Mira's senses, it's an inn of scenery, like a normal building, but it's a rare form of building in this world.

"Ah."

Emera, who stopped in front of such a building's doorway, took the stand reflexively. I wonder what happened, and if Mira checked ahead of Emera's gaze, there was Flicka and Zeph, the same guild members as Emera. Those two, who are just returning, are also among those who were with them when they went to the ancient temple of Nebrapolis.

"Oh!"

Zeph, who noticed Emera, almost simultaneously noticed Mira and smiled uncontrollably, waving her hand out for a small run. Right after that.

"Mira, cuckoo!

With the oddity, he blows Zeph, and flicker of his heart stained eyes storms in. Its appearance driven by colour, and its momentum, was no longer that of a magician, but of the beast itself.

Mira has been attacked by Flicka several times before. But that was handled by Emera each time. So again, Emera will do something about it. That's what I was thinking, Mira, but at the next moment I'll be at war.

Just before waiting in perfect shape and taking Emera's knife strike in the brain at an exquisite time, Flicka leaned her head and shifted the strike point to avoid a direct blow.

Its brilliant reflexes, judgment, and obsession were preceded by a slight delay in Emera's pursuit. That moment.

"Ha! This smell. Mira, the smell of cucumber!

Flicka slipped through Emera's side and held Mira with both hands, burying her face in its chest and repeated her deep breath.

"Hurry up and do something!

Flicka's hands begin to circle Mira's entire body, plus countless curious gazes from around her. Mira yelled at Emera during that time, and now a blow of all dimensions struck down into Flicka's brain.

"Uh... sorry"

Mira and the others moved the place to the entrance lobby of the Eating Sangami. Emera unleashed a flicker on a nearby lobby couch, then said so in disgrace.

According to Emera's story, this is the first time Flicka has ever obsessed all the way. Apparently, my feelings for Mira have never cooled down and I've been looking for them every day.

And while Emera guessed bitterly laughing that the power of the thought would have caused her to see through the first blow, she was wiping Mira's chest-stained Flicka's covetousness.

"Well, good......"

Mira stared sighingly at the frickin 'zombie-like flickin' up, thinking she had to even do this.

"Even so, it's been a long time. It's a faint coincidence to meet at the edge of this continent."

"Um, it's been a while. Looking good... more importantly"

To Zeph, who looks somewhere light and the same, Mira switches her mind and answers as she flushes Flicka's gaze.

After such a slight disturbance, the four of them rejoiced. Flicka is so popular that she can replenish Mira with plenty. But it's just not driven by impulse, and the flames still linger in Flicka's eyes staring at Mira.

"It's a corner, so let's have dinner with Mira. There's also a captain."

That's what Zeph says, invites Mira. Long time no see. Dine with me. That would be a truly natural and pure flow. But next to it the fierce voice of consent, Flicka, was a mass of impurities.

Nevertheless, meet and dine with unexpected acquaintances in distant lands. That would also be the flavor of adventure.

"Um, yeah. Corner Shannon"

And Mira, who wanted to talk to the captain's cello, was happy to admit it.



Share This :


COMMENTS

No Comments Yet

Post a new comment

Register or Login