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CHAPTER 2 
Invitation to Battle 
Sunday, August 16th. 
The day of the test battle had arrived. 
Karen had been in Hokkaido the entire time, from the day of the invitation until now. During Obon, she’d enjoyed some family time back at home with her older brother, older sister, niece, and nephew. 
In other words, she didn’t log in to GGO once. She did no training as Llenn to improve or keep her skills fresh. 
“Mmm. I’m a little worried—no, I’m very worried,” she said when she crossed through the doorway of the Shinohara household around five o’clock. She was at Miyu’s house. 
Karen had visited this place many times in the past. It was quite spacious, and the other family members were away on vacation, so it was a free-for-all. Karen had always gotten along well with them, however, so she’d never had a problem with that before. 
The sun was still tall and bright outside, but the exhausting heat of the day was dying down, and as usual for Hokkaido, it was still much nicer than Tokyo. 
In the Shinoharas’ living room, Miyu plopped down a huge plate of spaghetti carbonara as an early dinner, with a side of Caesar salad and cheesecake for dessert. There was cheese as far as the eye could see. 
As they wolfed down the food, the two held a strategy meeting. 
“Hey, I just converted myself back to GGO last night. Thanks for holding on to my items, by the way. Rightony and Leftania were in perfect shape.” 
Miyu normally played in ALO, so she reached out to her fairy friends first before making her third foray into GGO. In the meantime, she placed the pretty and petite blond warrior Fukaziroh’s weapons and gear into a safe locker belonging to Llenn, with a security code on it. 
“You’re welcome. How about Pito and M?” 
Karen had left all the correspondence with Pitohui and M up to Miyu. She couldn’t get into GGO, after all, and contacting Elza Kanzaki directly was intimidating in several ways. 
She’d gotten a message from Pitohui that same day, essentially assuming that she would be participating, if not quite as vehemently as Saki did. She was in. She was in it to kill. 
And if Pitohui was taking part in something, then only the death of Goushi Asougi would keep M from being there as well. The previous four would be returning to action as Team LPFM. 
“We’re going to meet up at the entrance to the west block shopping mall at 6:57. Sounds like they’ll be there early to do some shopping,” Miyu told her between bites of food. The choice of an arbitrarily early time was a mental trick to prevent people from assuming that showing up a bit after seven would be fine. 
“Okay. What’re we getting? New guns? Or are we stocking up on ammo?” Karen wondered, recalling that she had plenty of P90 ammo, last time she checked. 
The prize for Team Betrayers in SJ3 was a choice of any 5.56 mm assault rifle from a catalog and a full set of magazines and ammo belts. It applied to all team members, so there were also prizes for the ones who died early, like Cole from TOMS, the first to die; Ervin from T-S, whom Pitohui killed on the bridge; David, the leader of MMTM; and Boss, who went out in a blaze of glory at the end. 
It would have been quite an ironic feeling for Cole, who’d been intending to betray Betrayers all along, although Llenn had no way of knowing about that. 
She instantly sold off her prize at a gun shop and used the money to buy bullets and magazines for her P90, then bought a successor to Kni-chan, her lost combat knife. 
Her character stats were advanced enough that if she wanted to, she could equip a different gun, one with more weight, range, and power—but she wasn’t going to cheat on the P90. She was in a committed relationship. She’d keep using this gun until it got removed from GGO. 
“What, Pito’s shopping trip? She’s gonna buy a secret weapon to beat you,” Miyu admitted casually. 
“Well, I’m not fighting Pito this time, no matter what!” Karen protested, helping herself to another serving of salad with way too much bacon. “I’m sorry to the people who want us to help test the abilities of the characters they programmed, but I’m only in this for one thing: to fight SHINC.” 
“Oh? Oh-ho?” Miyu smirked. 
“So everyone else can figure out how to capture the base or whatever. I’m going off on my own to find Boss, and when the moment is right, I’ll charge them.” 
“That’s nice, but do you really think you can beat all six of them on your own?” Miyu asked, adding more parmesan to her serving of spaghetti. Just how much cheese was too much? 
“I don’t know. But I don’t need to win. I can lose and die, and it’s fine. I just want another chance to fight them, that’s all.” 
“Ohhh.” 
“But if I can get the jump on them and make it a close-range fight…I think my chances are better than zero. I’ve got a knife for close-quarters combat, too. I’ll use every tool at my disposal,” said Karen. Her eyes were sharp, the eyes of a fighter. It said something about GGO that it could make a twenty-year-old woman in college make a face like that. 
“Good grief. The pampered young lady who made up some frivolous reason to avoid fighting not long ago has suddenly become a man. What, did you miraculously grow a pair?” 
“I just remembered my promise. So you three have fun conquering the base. Bring home the W.” 
“Okay, will do. We’ll win this thing so hard. How hard could these NPCs possibly be?” 
“You’re that confident?” Karen asked, surprised. In the letter and the full rules, they made it abundantly clear that these NPCs would be no joke. 
But Miyu was unconcerned. “I think it’ll be easy-peasy. They can be tough to beat, sure, but if the devs make ’em too hard to beat, then what’s even the point of the game? I’m sure that whole You can die twice for free thing is just because it won’t be a very useful test if people die from lucky shots and the whole thing’s over in a flash. In fact, I’m sure that’s the only reason.” 
“Uh-huh…,” murmured Karen. She twirled pasta around her fork and stuck it in her mouth. “In that case, I’m not worried about you.” 
At 6:57, Pitohui celebrated their first meeting in over a month with a hug fit for a strangler. 
“Llennnn!” 
“Ha!” Llenn slipped away and darted behind M for safety. She could always match Pitohui for speed. As long as she knew what the other person was going to do, avoiding them was a cinch. 
Underneath the black night sky, which was synced up to Japan’s actual time, glowing neon signs kept the capital city, SBC Glocken, eternally illuminated. The four were standing at the entrance to a shopping mall in the city’s western block. 
Karen was located in Miyu’s room, logging in with her own laptop and the brand-new AmuSphere that Miyu had bought for date night. Of course, the bed went to its owner, so she was resting on a guest futon on the floor, instead. 
Llenn had her usual gear on. She wore battle fatigues and a hat, both dyed a faded pink, with her pink partner, the FN-made P90, slung over her shoulder. Her previous guns had broken in SJ1 and SJ2, so this was P-chan the Third. The knife was behind her back. 
Fukaziroh, too, was dressed exactly the same as before: a MultiCam long-sleeve shirt and shorts with black tights and a big helmet. She also wore a special harness to hold the bulletproof plating she had as armor. It held pouches for holding her grenade ammo. 
Although her guns were in her virtual inventory rather than on her person, she wielded a pair of MGL-140 six-shooting 40 mm grenade launchers. For a sidearm, she had a single M&P automatic pistol that she could barely hit the broad side of a barn with. 
“Well, it sure is good to see you two looking happy and healthy!” Pitohui beamed, her facial tattoos stretching. Of course, virtual avatars were always going to look the same, so there was no way to tell if someone was actually feeling sick. 
As for Pitohui, there was no change for her, either. She wore a tight-fitting navy-blue bodysuit. She didn’t have a single gun on her person at the moment, but she’d probably pull out the KTR-09 assault rifle she’d used in previous Squad Jams when the time came. 
“Hey,” greeted the always-reticent M. That was fine, because it would be weird if he turned chatty all of a sudden. 
The imposing man, who was the size (and almost the shape) of a boulder, wore his favorite dark-green camo. His gear and backpack weren’t out yet. Most likely, he’d have his 7.62 mm M14 EBR rifle, an HK45 pistol, and that unfolding, separable shield. 
“Done shopping already, Pito?” Fukaziroh asked. 
“You bet!” said Pitohui with a smile. The expression itself was very benign, but Llenn couldn’t help but feel that there was trickery lurking behind it. It was hard to be completely unguarded around someone like Pito. 
“What did you two buy?” wondered Fukaziroh. Clearly, she was hoping they would say something like We bought a bunch of plasma grenades for you to shoot! 
“That’s a secret!” 
“Awww.” 
Fukaziroh pouted in protest, and Pitohui gave her a wink. 
“Oh, you’ll find out soon enough. If these enemies are strong enough to warrant it, that is.” 
“Hmph. I’m not getting my hopes up…,” grumbled Fukaziroh, shrugging her shoulders. 
Pitohui did not reply to that. 
The test began at exactly eight o’clock. 
The group of four sat with drinks in hand at a table in a restaurant surrounded by noisy players carrying on with their own business, and they waited for the moment to arrive. 
Llenn stopped by the shooting range in the mall to fire off a few dozen shots with her P90, just to make sure she still had the feel for it. When she was done, there was still time to spare, so they sat down for some tea. 
According to the attached rule book, there was no need for any pre-event meetups at a special pub or ten-minute waiting periods after dying. As long as you were logged in to GGO when the time came, you would be teleported automatically. If you died three times or resigned, you would be sent back immediately. There was no live footage and no audience. 
Simply put, this test was on a far smaller scale than Squad Jam, with fewer participants. But at the moment, Llenn and her companions didn’t know who would be participating nor how many players or teams were taking part. Nothing had been announced. Some of the people in this very restaurant might have been participants. 
“Well, we know that Boss and SHINC are taking part,” said Pitohui happily. She seemed to have some idea up her sleeve, but that was normal for Pitohui. “And probably Daveed and MMTM, too. He loves this kind of crap, so he’ll be all-in.” 
“Uh-huh. Who else?” asked Fukaziroh. 
“No idea.” 
“So it’s possible it’s just our three teams?” She sounded hopeful this time. 
“It could be that few, or the opposite could be true.” Pitohui didn’t seem interested in giving it too much thought. She was that confident in her ability—perhaps. 
If only it really were just three teams, thought Llenn. She sipped her iced tea through a straw rather than speak her thoughts aloud, though. 
“We don’t know anything about the strength of the new NPCs or the features of their base,” said Pitohui, “and we don’t know which squads might turn out to be our enemies, either. It’s like a spelunking trip.” 
“Like a normal quest.” 
“Just like a normal quest.” 
“But if we’re doing this, we’ve gotta try to win it.” 
“If we’re doing this, we’re gonna try to win it,” Fukaziroh and Pitohui parroted each other, right as the clock hit eight. 
The four vanished into little puffs of light all at once, leaving only their cups behind. It certainly looked like they had made off without paying their tab, but that transaction happened when they ordered, so all was well. 
This was just a playtest. It was entirely different from Squad Jam, so there was no special waiting-room zone beforehand. The four were instantly teleported from the restaurant to the actual battlefield. 
The bustle of people around them was instantly silenced. 
There were probably—hopefully—no enemies positioned right next to them, but as was customary for GGO players, Llenn immediately took stock of her surroundings. She crouched, pulled the P90’s handle, and loaded the first 5.7 × 28 mm round into the gun’s chamber. 
The pleasing sound of metal sliding against metal was the signal that she’d become a warrior. She was here to do battle with Boss and the rest of SHINC. 
“Okay! Let’s go, P-chan,” she said. “And you, Kni-chan Number Two.” 
The combat knife was safely placed behind her back. Although she designated it out loud as the second, she ordinarily wouldn’t specify the number like that. 
Llenn stood back up, hearing Pitohui and M loading their guns nearby. She scanned the area, keeping the muzzle of the P90 in sync with the direction of her head. 
The field was barren. 
The earth was damp, without a blade of grass sprouting from it. There were massive rocks the size of cars scattered every fifty to one hundred feet. The overall vibe it had was a pointless region where the rocks were too big to feasibly move, preventing the land from being cultivated for farming. Then again, GGO was set in an Earth post-humanity, so nobody would be tilling those fields anyway. 
The sky was cloudy, that unique GGO color like dull gray with a hint of red, an odd mixture that would be annoying to re-create if you tried to paint it. There was enough cover to prevent the sun from being visible, so its location in the sky was a mystery. It was somewhere, though. 
There was hardly any wind. Since wind strength would have an effect on bullet trajectory, this meant a major advantage for snipers. 
The terrain was flat, so between the rocks, you could see that the land continued onward for at least half a mile. It was too hazy to make out anything beyond that from their position. 
She examined her surroundings on all sides, but there were no human figures visible that might pose a threat. Llenn exhaled in relief. 
“Hmm… That’s weird…,” muttered M. 
“Yes…very,” agreed Pitohui. 
Llenn spun around, lowering the P90. The other two were already in full gear. 
M had his main M14 EBR—the weapon he’d been using for as long as she’d known him—on a sling over his shoulder. The HK45 pistol was in a holster on his right thigh. From his back hung the massive shield-carrying backpack, which Llenn could probably fit inside if she wanted to. There were also four plasma grenades below it, near his waist. 
Pitohui had her usual black armored vest over her suit and a piece of headgear around her temples. It wasn’t visible now, but she surely had that lightsword somewhere on her person, too. 
Her choice of guns, however, was completely different. 
In Squad Jam, she preferred to shoot a KTR-09 with a seventy-five-round drum magazine, but not today. This time, she was carrying a Heckler & Koch HK416C, a short-body assault rifle. 
She had used the HK416C before when they went hunting monsters together and gave Llenn a lengthy and unsolicited explanation about the gun, which is why Llenn remembered it so well. 

The HK416 was the Heckler & Koch version of the Colt M4, and the 416C model was the compact version of that. The stock was adjustable for easier carry, and the barrel was significantly shorter. It was also lightweight—less than seven pounds, which was about as heavy as Llenn’s P90. 
It was supposed to be a rather expensive gun, but Elza Kanzaki put down real money to buy her in-game guns, and she was a rich and successful artist with several hits, so that was no concern to her. Even Karen had bought her music. 
The muzzle had a metal tube attached—a sound suppressor to quiet the gunfire. She didn’t use any optical instruments like red-dot sights, as they were redundant with the bullet circle. 
When Pitohui used this gun, she had the adjustable stock set to its shortest length and didn’t brace it against her shoulder. She held it with both hands out in front of her, stabilizing it with her carrying strap, and fired it like a pistol. 
That wasn’t the only difference in her loadout. The double XDM pistols she kept on her thighs and the M870 Breacher shotgun she had at her waist like some katana—the one she used to shoot down the grenades last time—were nowhere to be found. 
Overall, she was keeping it lightweight, compact, and smaller profile. If the usual Pitohui was the “Pitohui heavy soldier” model, this was more like the “Pitohui light shock trooper.” 
Apparently, she had taken the nature of the base-conquering playtest into account and anticipated battle in tight spaces where mobility would be key. But in that case, why remove the pistols and shotgun that would be good for close-range combat? It was a rather extreme combination. Perhaps she thought having the lightsword would be enough. 
M always used his trusty favorites, while Pitohui was flexible, depending on the situation. Llenn asked the contrasting pair, “What’s weird, exactly?” 
It wasn’t weird that Pitohui would have a different loadout than before. And it didn’t explain why she, too, would find this odd. It was a real mystery. 
“What? Are you shocked to find me even more beautiful than usual?” asked Fukaziroh, double brown-painted MGL-140s on her shoulders like big, fat revolvers. 
“No, you’re the same,” Llenn retorted without missing a beat. 
“It’s the sky,” Pitohui said simply. Llenn looked up. She saw the same old GGO sky. 
“Pardon…?” 
“What time is it now, Llenn?” 
“Um…8:01,” she said, glancing at the digital wristwatch on the inside of her left wrist. “Oh!” That clued her in. 
“Oh!” Fukaziroh echoed. “That’s what you meant! Yeah, that’s weird!” 
Time of day in GGO was linked to the real world. Or at least, the place where the server was located in the real world. So, in this case, Japan Standard Time. 
If you dived into the game during the day, it would be daylight hours in the game and dark during the night. In fact, Glocken had been in nighttime mode mere moments ago. 
Obviously, if it was truly dark at night, you wouldn’t be able to play the game the way it was meant to be enjoyed, so there was always some kind of light source nearby—or extremely bright moonlight—to make sure it was still playable. 
But even with the clouds blocking out the sun, it was obviously meant to be daytime now. 
“That really is strange… I’ve never seen this happen in GGO before,” Llenn said, looking up at the sky again. 
The unmoving, leaden sky seemed to hang over them like a blanket, silent and oppressive. 
“I know this is a playtest, but I wouldn’t have expected them to set it up with a fixed time of day and everything… Impressive! This is elaborately done!” Pitohui raved, going from serious to entertained. 
Time of day aside, the first step was to ascertain the field of play. 
According to the rule book, unlike the maps of Squad Jam, which were roughly six miles to a side, only the minimum needed space for this base-capturing battle would be used. 
Since there weren’t any satellite scans, they had no special interface devices with them. Instead, a map would show up by making the left-hand gesture normally used to summon the game window. It always displayed the player and base location, but there was nothing for enemy NPCs or other player squads that could potentially be hostile. 
It wasn’t a battle royale, so the locations of other teams didn’t actually matter, but Llenn was frustrated that she couldn’t see exactly where SHINC could be found. 
M waved his hand to bring up the window and tapped the icon that said MAP, which was placed right on the first button for easy access. He waved his arm at the map that only he could see and “spread” it out on the ground before the group so that all could view it together. 
“Sooo, what’s the battlefield like this time?” Pitohui chirped, exactly in the manner of the next-episode preview of a decades-long family-oriented anime that was still running strong in 2026. Llenn and Fukaziroh joined her in peering down at the map below. 
It was a fairly simple one. 
The map’s compass indicated that north was “up.” The terrain was split into four groups of forest, wasteland, grassland, and plains, and they were broadly arranged to the east, west, south, and north. 
There was a red circle on the map. In the bottom right was a scale measurement, indicating that the diameter of the circle was a bit under two miles. Whatever that circle meant, there was a smaller black circle inside it, containing the letter G. 
“Aha! G, huh?” said Fukaziroh knowingly. “That must be where they have the…great big sesame balls.” 
“Pretty sure it stands for goal,” Llenn snapped. 
If the middle of the circle was the goal, then that had to be the base that the newfangled NPCs were protecting. The rule book attached to the invitation e-mail contained a background scenario for the event. 
A team of the seven hardiest soldiers have stolen a devastating gas warhead capable of wiping out all human life on Earth and have taken it to their stronghold! Your chosen team of elite warriors must infiltrate the stronghold and either wipe them out or retake the warhead before it falls into the hands of an evil organization seeking the end of humanity! You have two hours to complete your task! Best of luck! 
When they read it over back in the restaurant, Karen and Miyu mocked the backstory. 
“The world of GGO ended once already. Who cares about devastating gas warheads or evil organizations seeking the end of humanity at this point…?” 
“Yeah, whoever came up with this is an idiot. This writing is trash.” 
For our part, let’s leave that one untouched. The novelist who wrote that scenario doesn’t need to be kicked while he’s down. 
“Well, I suppose it’s just supposed to be a MacGuffin,” said Miyu. 
“Is that the thing that’s an item within the story that the characters need but that doesn’t really matter in itself?” Karen followed. When she was in high school a film-buff teacher of hers had taught her about MacGuffins. 
As long as it served its role within the story, what the MacGuffin was didn’t matter. In this case, it didn’t matter if the item was a gas warhead, or a nuclear missile, or an Earth-destroying bomb, or a secret diary—all that mattered was that something bad couldn’t fall into enemy hands, so they had to go steal it back. 
Now that Llenn was here on the map, she didn’t care about gas weapons or the future of Earth. She just had to wipe out the enemy or steal the thingy back. 
In fact, Llenn didn’t even want to steal the thingy. She wanted only to fight against SHINC. 
As far as the enemy goal was concerned, there was no terrain or building information on the map. Like the last event, it wasn’t going to tell you what to expect ahead of time. The surprise would be preserved until you could see it for yourself. 
At the very southern end of the map, brushing up against the line of the circle, was a single white dot. 
“We’re here,” said M, pointing at the dot. 
“Kind of reminds me of last time,” Llenn admitted. Nobody voiced any argument with that observation. 
In SJ3, the map was an island that was rapidly sinking into the sea, so the battlefield got smaller as the game went on. By the end, the stage of combat ultimately turned into a luxury cruise ship that was hidden at the center of the island. 
But before that point, their placement was a lot like this one. Perhaps this playtest had even been designed based on SJ3. 
Bleep! 
A message appeared before Llenn’s eyes with a cute little sound effect. The words were floating in physical space, so anyone could read them, facing her direction. It said the following: 
Added rule: This circle’s radius measures the length from the center to the location of the most distant surviving player from the center. 
“Ah, I see,” Llenn murmured. If they all proceeded toward the G in the center, the circle would get smaller and smaller. If anyone retreated, it would get larger again. 
But what was the purpose of the circle? 
It didn’t seem to be suggesting that you shouldn’t or couldn’t leave the circle. The terrain continued beyond its bounds, both on the map and before their eyes. Surely there would be some physical barrier eventually, but it wasn’t the circle itself. 
Fortunately, the answer presented itself right away. Another message appeared right below the first one. 
If a player’s character dies, for the first two times, after 180 seconds, they will resurrect along the circle’s circumference in the location closest to their teammates. (If there are no surviving teammates, they will appear along the circumference on the angle of their death location.) 
“Ah, so that’s the point,” Llenn noted. 
This event was a three-life system, meaning that you could come back to life after dying the first two times. In game lingo, a dead character returning to the field of battle was called respawning. That made this circle the respawning line. 
This system meant that there was no fixed respawn point; instead, as the teams pushed in farther and farther, the closer to the goal any player’s restart location would be. It would suck if you died at the end of the game and had to start over at their current location, nearly two miles from the center point—so this idea was a welcome one. 
According to the rule book, respawning also granted ten seconds of invincibility. The player would suffer no hit point loss during this time, but their own attacks would do no damage, either. 
That was an emergency measure just in case you were unlucky enough to spawn right next to a rival team. It was hard to tell if ten seconds was long or short in this case. With Llenn’s speed, she could cover a whole lot of ground in ten seconds. 
“That’s gonna be a bitter pill to swallow if you’re the team closest to the great big sesame ball…er, the goal,” said Fukaziroh. 
The circumference of the circle was the distance of the farthest surviving player. If someone died from the most aggressive team pushing ahead the hardest, they’d get sent back to a spot far behind their teammates. 
Pitohui said, “In that case, there are two strategies you can take. One, you retreat as a team and regroup with the reviving player or stay put and wait. If most of the team dies, you’d want to do that anyway.” 
“Uh-huh. And what’s the second?” asked Fukaziroh. 
Pitohui looked gleeful. “You leave them behind, obviously.” 
“That’s messed up! I could never leave Llenn behind!” 
“Look, it hurts me, too! But…get over it!” 
“Damn… I’ll never forget! I’ll never forget…about Llenn!” 
“That’s the spirit. Now let’s sing together. Sing the ballad of the legendary warrior…” 
Before Fukaziroh and Pitohui could get any deeper into their silly role-playing session, Llenn snapped, “Stop assuming that I’m the one who’s going to die.” 
“Oh? I mean, I could be the one to kill you. You’ll be fodder for my grenades,” Fukaziroh said with a smirk. 
“No! Llenn wants me to beat her!” Pitohui insisted. 
“Do you two need a refresher on how this game is supposed to work?” 
Leaving aside the potential discord among the team, the mystery of the circle was solved. Pitohui continued, “Basically, it’ll depend on the situation. Besides, if anyone can catch up with ease, it’s Llenn.” 
It was true that, with Llenn’s speed, covering two miles wasn’t too hard at all. It would be much more difficult for the other three. 
In the rule book, they made it clear that there would be no vehicles for them to use, so the only locomotion available was your own two feet. It made sense that Pitohui and the others wouldn’t want to be forced to make a long trek back. 
In the meantime, the extra rule clarifications vanished, and an image of items appeared before her. They looked like large syringes or pens—the familiar Squad Jam emergency medical kit. 
Its single use would heal up to 30 percent of a player’s maximum health, but only over a period of 180 seconds. Like BoB and Squad Jam, three of these were given to all players, with no other healing items in the event—it was only fair. Otherwise, players with enough money and strength could bring all the recovery items they wanted. 
Llenn took her kits and placed them into the small pouch over her stomach. As always, she hoped she wouldn’t need to use them. 
“Okay, gang, let’s go!” said Pitohui excitedly, as if she was about to leave for a picnic. 
Llenn checked her watch and was surprised to see that it was already 8:05. In the meantime, M had been carefully—and with the highest vantage point—watching their surroundings. There wouldn’t be any enemies nearby, but they did need to get moving. There was always the possibility that one of the enemy teams might ignore the map and rules and just come charging after them. 
“Oh, we didn’t decide on a leader, did we? I nominate M,” Pitohui suggested, and no one argued. 
With this roster, M was the obvious choice. The leader designation and scan location didn’t factor into this event, so when they said leader, they meant it in its original sense: the one who decided on the plan. 
M promptly began giving orders. “We’ll go straight north. Llenn will take point. Keep the compass at the top of your view at all times and make sure the angle is zero.” 
“Got it.” It was always the small and speedy Llenn who went first. 
“Pitohui, watch the left. Fuka, watch the right from a slight distance. I’ll be the rear guard. We’ll proceed with that vertical formation. This isn’t a battle royale. There are few squads likely to attack us, but if we get ambushed, I trust you to react on your own.” 
The other three voiced their understanding. 
M had taught them how to deal with an ambush while on the move: You unloaded with full power in the direction the enemy was firing from, without hesitation. There was no point to searching for and running for cover, because if they were attacking, they already had you in their sights. The idea was to respond with maximum firepower instead. Once the bullets flew at the enemy, they were likely to falter at least a little bit. 
After that, you could either charge forward while shooting or take turns covering one another and retreating, depending on the situation. They’d have to wait for the leader’s orders. 
I hope SHINC comes and attacks, Llenn wished. Then she could fight back, win or lose, and fulfill her reason for being here today. 
Although it was a three-life system, if they fought for real and one side died, that was probably good enough to consider the fight settled. That’s how Llenn saw it, and although she forgot to clarify things with Boss, she assumed the other girl shared her viewpoint. 
Oh, if only I could see Boss again soon. I don’t care about the goal, Llenn thought. She didn’t bring it up to the others. 
“First, we’ll see what the enemy position is like at the center. Approach using cover whenever possible and watch for snipers once we’re within almost half a mile. Move out,” M commanded. Llenn started running. 
 



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