Chapter 1 - The ending point is also the starting point
"........"
Han Mu tried to open his eyes!
It hurts! His brain now felt like as if he was drunk, it almost exploded.
But where is he at right now?
His eyes swept around his surroundings, underneath him is a huge patch of grassy plains, as white clouds floated above him serenely in the blue sky.
Reaching the small river, he bent down to see the reflection of a youthful figure that looked about 17 years old. The youth had an appearance that wasn't too bad-looking, and the eyebrows seemed rather familiar? It's clearly him, although he had somewhat became younger by around ten years.
What happened exactly??? My head still ached badly though, first I'll get some water to drink.
There was some sort of pale sweetness to the water, resulting in it becoming rather tasty to drink.
"Aaahhh!! I'm saved!!"
My headache felt much better already! Sitting by the small river, I tried to point my fingers forward and poking at seemingly nothing in particular; and as a result, a grey engraving with brownish yellow characters came out, the transparent menu that appeared whenever a user is inside a VRMMO game.
"What the hell?! Why am I still inside the game!"
Calm down! Calm down! Sort out your thoughts! Think back to what had happened earlier.
It all started from a year ago.
In the year 2033, under a coincidental occurrence, the highly advanced sci-fi company [BAOFENG] developed a set of extremely advanced gaming headset, the [RaegVR]. This gaming headset would be defined as the milestone technology that will usher in a whole new era of technology.
Roughly three years later, the very first virtual reality massively-multiplayer DMMORPG game <Sword Master Online> was officially launched online in China. Beta-testing on the first day broke VR-records for a most number of people online in a region: the miracle feat of 10,000 people who logged online simultaneously.
(TL: Eeh, why not launched in japan, isn't that how it is through anime, that it's always japan who is #1 in doing this sort of stuff)
And in a blink of an eye, this event became the history of how SMO came to exist. Now fast-forward time to two years after <Sword Master Online> had been running.
Continuing after version 1.0 <The Heroes journey across the continent>, the sudden introduction of version 1.5 <Imaginary Beasts>, and version 2.0's <The Blue skies> afterwards; came the most recent, and biggest content-update SMO had ever seen: the version 3.0's <God of Death's challenge>. For the sake of participating in the special rewards event hosted by the game developer on the very first day itself; just China's game servers alone already had an average of 60,000 players online simultaneously.
(TL: I can imagine the same for maplestory's hot time event, log in at a certain time to get gamebreaking equipments.)
But no one had expected that this was the beginning of a nightmare, when players encountered problems they had never thought of before in that cruel world.
As the timer ticked to 0, what awaited for the players wasn't the developer's promised game reward, but the disappearance of the log-off icon, then being told that they couldn't exit the game, and in the event of any GAME OVER in-game, or if someone attempts to take off the VR-helmet [RaegVR] in reality, then the players would be instantly killed by the high frequency brain-toasting microwave signals that the VR-helmet [RaegVR] emits. Only those people who had accepted the cruel reality of this, may stand a fighting chance continuing to live on.
[Defeat Chaos, and the game will end!]
The developers had this subtle message mailed to every single player, afterwords which the mailing system had been mostly disabled.
This is what the players only had, regarding any sort of news from the developer themselves.
The players thus started researching about the whereabouts of Chaos, but the number of fallen people is more fierce than they could have ever imagined.
Thus the emergence of conflict arrived!
Many problems had occured, many players started to attack fellow players, just for the sake of obtaining their game's equipment!
There are people who had famously became conquerors of a particular area, and people who oft foolishly daydreamed of being kings.
There are even people who were heavily pressured by this realistic yet super-naturalistic world till their willpower ran out, making them committing suicide!
For the sake of preventing all these madness from continuing! Han Mu, along with other similar like-minded warriors, journeyed around the world traversing dungeons, monster dens, or such dangerous places alike, to look for clues leading towards Chaos! While they journeyed, they took in more warriors with the same mind-set and eventually formed a guild.
After a year's worth of hard work, Han Mu and their companions, after numerous trials and tribulations, had finally found the door leading towards Chaos.
The battle with Chaos is extremely difficult- Han Mu and his companions gave it their all in the battle, but still lost two precious comrades in the process!
When the Chaos protector [The Beginning(De départ)]'s HP bar had finally dropped to 0, this damn game finally ended.
The familiar nostalgic log-out music started to play in the midst of all the mayhem, which sounded like angel's song in the ears of all the adventurers.
Everyone wept tears of joy, just for this very moment; many people had been sacrificed.
The energetic Fred, the always-complaining Wang brothers, the reticent Alice, the easily-angered Branch·Mark.....
......
Whether the inhabitants of the world are willing or not, the game started to force all of it's players to log-out; the 60-second log-off timer interval had also appeared in front of Han Mu and his companions.
"See you! Han Mu......"
"Remember to come to my house, I'll treat you to some beer....."
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