All right, let's make a castle town.
I was thinking a little bit about not only building a castle that is a symbol of Gran's power, but also creating a castle town as an accompanying city.
When I used to expand my land by exploring forests, I had the idea that "this is my land", and I didn't want to actively let others live here.
But things are different now.
The open land is indeed my land, but a much wider area is recognized as my ruling land as a Balkan knight.
If so, there will be no need to focus solely on the land of this pioneering land.
Instead, let us actively settle here as an idea of reversal.
We also put our hands on the walls that we built to deal with the big pigs coming out of the woods, and we built a city inside the walls to house people.
Then we will use the inhabitants as a force to defend the Balkan lands.
There will be no further benefit if it leads to the protection of the inhabitants and the preservation of the land.
That's what I decided. I started acting quickly.
There are 1 km of walls on one side in the center of the land surrounded by 4 km of walls on one side.
This wall is made of hardened brick and is called the inner wall.
The land inside the inner wall had my home, basically hatching Valkyries and growing magical mushrooms.
I think we'll build a castle here that can show Gran's power.
But first, we will redevelop the land between the inner and outer walls.
Next to the road that stretches south from the central district are Grand's house, his part-time brother's house, and the shop of a pedestrian's old man.
Then, there is a space in the space on the road where you can open a licensed shop, which is called the Free City.
At the same time, there are refrigerator warehouses here as well.
However, the land is still empty.
Let's make sure this space is available to people who want to stay.
It would be a waste of time, so I decided to set up a place that would be like the eyes of a board and sell it separately into a certain size of land.
Because if I built the building as a pom pom, the door would be ready for immediate occupancy.
Unlike the South Ward, the Northeast Ward will gather timber-related people.
Originally, when we set the forest northeast of the excavation site as a protected area, it was used as a gathering place for timber.
There is a house where wood-linked people live.
In addition to charcoal making and blacksmithing, paper making and magical mushroom cultivators will be set up.
Because it would be more efficient to bring together the tree-related workplaces and the people who work there in one place.
The western quarter has a vast field and grows mostly Valkyrie fodder.
But I'll crush a part of the field and leave it on the ground.
In the end, I want to gather soldiers here.
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